Live Quantum Roulette Rules
The game is played in almost exactly the same way as a standard game of European Roulette. The action focuses on a spinning wheel that is split into 37 numbered segments, from 0 to 36 inclusive. A ball is released into the wheel and you need to bet on which segment it will stop on. However, thanks to the game’s design, there are many different types of bet.
The numbers on the wheel are coloured red or black (except for zero, which is green). Furthermore, the numbers do not run sequentially around the wheel and the game’s betting area has a very specific layout. This creates many different types of bet. For example, in addition to betting on individual numbers, you can also bet groups of numbers that are formed by the layout of the betting area or wheel or on numbers that share characteristics, such as all the odd or even numbers.
The basic Roulette bets are:
- Straight Up: A bet on an individual number.
- Split Bet: A bet on two adjacent numbers on the betting area.
- Street Bet: A bet on three numbers in a vertical line (a street) on the betting area.
- Corner Bet: A bet on four numbers that meet on the betting area.
- Four Bet: A bet on the numbers 0, 1, 2 and 3.
- Line Bet: A bet on six numbers, two streets that are adjacent to one another on the betting area.
- Column Bet: A bet on the twelve numbers in any horizontal line on the betting area.
- Dozen Bet: A bet on the first, second or third group of 12 numbers (1-12, 13-24 and 25-36).
- Red/Black Bet: A bet on the ball landing on a particular colour.
- Even/Odd Bet: A bet on all the even or odd numbers.
- Low/High Bet: A bet on whether the ball will land on a low or high number (1 – 18 or 19 – 36).
There is a second betting area called the Racetrack. It allows you to place some standard, but complex, betting patterns very quickly:
- Voisins du Zero: A bet on the neighbours of 0 on the wheel, it includes every number between 22 and 25.
- Tier: A bet on the area of the wheel opposite 0, the bet covers about a third of the wheel between 33 and 27.
- Orphelins: A bet on the numbers 17, 34, 6, 1, 20, 14, 31 and 9.
- Zero: A bet on seven numbers surrounding zero on the wheel
In addition to the two betting areas, there is a special bets shortcut to place Final, Complete Bets and Half Complete bets:
- Final Bet: This is a bet on all the numbers that share the same last number. For example, a final bet on the number 5 would place chips on 5, 15, 25 and 35.
- Complete Bet: This covers all the betting positions associated with a certain number. The bet consists of a Straight Bet, Split Bet, Corner Bet, Street Bet and Line Bet.
- Half-Complete Bet: This covers the same betting positions as the Complete bet, but without the Street and Line Bets.
How a Round Works
Simply place your chips on the relevant segments on the betting area. When the betting time is up, the croupier will release the ball within the wheel. The ball will come to a stop and then you are paid out for any winning bets.
The game offers the standard Roulette payouts. The smallest payout is 1:1 for betting on large groups of numbers, such as the Reds, Blacks, Odds or Evens. Column and Dozen bets payout at 2:1, Line bets payout at 5:1, Corner bets payout at 8:1, Street bets payout at 11:1, Split bets pay at 17:1, and Straight Up bets offer the largest payouts of 35:1.
Quantum Multipliers, Boosts and Leaps
Random numbers may be assigned a Quantum Multiplier of 50x, 100x, 150x, 200x, 250x, 300x, 400x or 500x at the start of each round. If you have placed a straight up bet on one of these numbers and the ball lands on it, then you will win your bet times that multiplier. Occasionally the multipliers can receive a Quantum Boost and be increased by a further 50, while if a Quantum Leap occurs then they may be doubled or tripled, which could lead to some huge winnings.